Thanks for the report. I didn’t hit this issue myself on Chrome or Firefox on macOS/Win10/Linux, but it looks like it’s related to gamepad handling in the engine. I haven’t added gamepad support so I can rebuild the game without this engine feature.
In the meantime, if you have any gamepads connected, maybe unplugging them would work around this issue?
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Video of your game here:
Looks broken with errors at console.
W10, Chrome.
* lethal_rl-e7097972a91ff0a0.js:1 Uncaught (in promise) Error: Using exceptions for control flow, don't mind me. This isn't actually an error!
* panicked at /Users/rich/.cargo/registry/src/index.crates.io-6f17d22bba15001f/gilrs-0.10.4/src/gamepad.rs:458:45:
called `Option::unwrap()` on a `None` value
Thanks for the report. I didn’t hit this issue myself on Chrome or Firefox on macOS/Win10/Linux, but it looks like it’s related to gamepad handling in the engine. I haven’t added gamepad support so I can rebuild the game without this engine feature.
In the meantime, if you have any gamepads connected, maybe unplugging them would work around this issue?
Sadly, I can't check it out now because it's more like uninstall driver than unplug already unplugged gamepad.
I rebuilt and reuploaded without gamepad support. Hopefully that should be enough to get it to work!
Unfortunately, same error. (Private mode don't help)Thank You for trying...
I tried disable chrome://flags/#enable-windows-gaming-input-data-fetcher with chrome beta, and yes, error gone...